*Typing*

You have no idea what you're missing.

Take your time.

Slow down. Take your time. Hemingway rewrote the end of ‘A Farewell to Arms’ 47 times. Van Gogh painted ‘Starry Night’ 21 times. Jackson recorded ‘Billie Jean’ 91 times. It’s often the extra time taken that makes something extraordinary.

August 29, 2026

Skill follows taste.

Develop your taste. I don’t care if you’re an aspiring chef, writer, entrepreneur or designer—develop your taste. Take a good, hard look at anyone creating meaningful work. You will see that it wasn’t their skill that came first but their taste. With time, they became so inspired by their taste, they wanted to create something that could live up to it. In other words, they honed their skills to make something worthy of their taste. You shouldn’t be a snob about many things in life. Your taste, however, is an exception. Watch great films. Read gorgeous books. Spin brilliant records. Eat delicious food. Study extraordinary people. Consume. Consume. Consume. Develop your taste. Refine your palate. Your skills will follow.

August 28, 2026

Originality in retrospect.

Creativity exists on a spectrum.

At the far left end of the spectrum is the word RECOGNIZABLE. At the far right end of the spectrum is the word ORIGINAL.

Most of the work we come across on a daily basis exists on the left end of the spectrum. It's recognizable. This doesn't necessarily mean it's bad work. It just means it's work we've seen before and will likely see it again. Work that is recognizable has an easier time being understood by the masses because the audience has plenty to compare the it to. While recognizable work will never change the culture nor make its mark in the broader landscape of art, it tends to be highly commercial. This is a benefit.

However, every once in a great while, we get work that is original. We get work that exists on the other side of the spectrum. At first, we might find ourselves hating this work because it's foreign, alien, strange, offensive or bizarre. But, this is just our brains way of attempting to make sense of what we're seeing, reading or hearing. As consumers, we must lean into the work we feel tempted to push away. As creatives, we must not allow ourselves to become discouraged if it takes time for our work to catch on.

Originality is recognized after the fact. It's recognized in retorspect.

August 27, 2026

Reasons to make art:

Confess your sins.

Make amends.

Forgive yourself.

Forgive someone else.

Say "fuck you" to AI.

Say “I love you” to someone.

Find acceptance.

Feel less alone.

Help someone else feel less alone.

Tell your story.

Tell someone else's story.

Get laid.

Enjoy a cheap high.

Prevent yourself from committing homocide.

Prevent yourself from committing suicide.

Change the conversation.

Challenge the culture.

Pay the bills.

Entertain yourself.

Entertain someone else.

Make the internet less ugly.

Decorate your walls.

Decorate someone else’s walls.

Make your mother smile.

Make your father ugly-cry.

Feel your emotions.

Avoid your emotions.

Laugh so you don’t cry.

Cry so you don’t die.

Find God.

August 26, 2026

You're in for a dogfight.

Somebody messaged me today in need of advice. They're considering starting an agency and wanted to hear about my experience. After typing up my response, I realized that others might find it helpful. I've expanded on the advice below, but I've tried to keep the integrity of what I shared in my message.

Firstly, keep your expenses incredibly low. Having a big team is lovely for vanity. But, it's not necessary—especially within the first couple of years. Overhead is a guillotine. It kills more agencies than French aristocrats at the end of the 18th-century. You're far better off staying small and nimble. This isn't just smart from a cost perspective. It also allows for speed. If I were a betting man, the next great agency won't be a big name like Ogilvy, but an indie shop you've never heard of.

Take hiring full-time employees seriously. Never bring someone on if you don't have enough dough in the bank to give them a proper home for at least a year. Agencies are inherently volatile. Be transparent about this volatility. Early on, you should build great relationships with talented freelance creatives. When you find undervalued talent, invest in them. Never underestimate loyalty. It's as important to an agency as creativity. Notice when times get hard, as they inevitably will. Take note of the first ones who jump out of the boat and swim to shore at the sight of raging rapids. When you find a creative who is loyal, hire them—assuming you have the money to do so. You can always develop talent. You can't develop loyalty. Folks either have it or they don't.

As far as closing new business goes, take an old-fashioned approach. This is a relationship business. When a CEO or CMO is looking to hire an agency, they're not consulting ChatGPT. They're not perusing LinkedIn. They're not reading the paid ads on Lord knows what platform. They're picking up the phone and calling other CEOs and CMOs they trust, respect and admire. In the words of Tony Soprano: "This is a face-to-face business." Get your ass on a plane. There isn't a damn thing romantic about Zoom. More than this, do great work. Every agency I admire—Day Job, Mischief, Gretel, BBH—has one thing in common. They do extraordinary work. Day Job's work is so goddamn good, the CEO posts it on LinkedIn with a single, one-line caption: Day Job did this. The work speaks for itself.

Lastly, prepare for 2-3 years of absolute hell. Starting an agency has been the hardest thing I've ever done. You wake up every day and get punched in the face. This doesn't mean you shouldn't do it. It can be hugely fulfilling. But, know what it is you're signing up for. The flashy days of Mad Men are far behind us. These days, agency life looks more like a dogfight. Fortunately, the difficulty of running an agency also becomes a competitive advantage. Not a lot of people have the stomach for it. If you can endure for long enough, your competition will take care of itself.

Godspeed.

August 25, 2026